How Has Research Impacted On Our Idea?
Genre
For our trailers, the genre we chose was Horror. We then elaborated on this by creating a sub-genre for the trailer to
get a more in-depth understanding of our plot idea and conventional horror. This impacted our original as it led to us creating a Psychological Horror. The psychological influence comes from our
villain’s beliefs and motives and his emotional instability as well as his
obsession with hating the police due to his back-story. This connection makes our
plot a mystery to the audience, as they will not be able to comprehend his
insanity from the trailer alone. Research led us down the route of typical low-budget slasher films such as Texas Chainsaw Massacre and whilst we appreciated how well this form of horror was recieved, we didn't want to go down the gore-heavy path but instead opt for a more tense thriller kind of product as we believed that these are becoming more popular to an increasingly desensitised audience.
Narrative

Representation

Audiences and
Institutions
Focusing on our target audience, our
primary audience is based on the younger generation, with the age certificate our film at a 15.
This allows for only low-levels of fantasy gore, instead of normal to hard-core gore but as we were not aiming for a slasher movie, this was not a problem.
By lowering the age rating, this makes the film more accessible to other potential audience members, as they can relate to our protagonist and are able to handle the plot. Our secondary audience is for ages over 25+, as this is a horror film at such a low age rate this will mainly focus on the primary audience range from 15-21.
By lowering the age rating, this makes the film more accessible to other potential audience members, as they can relate to our protagonist and are able to handle the plot. Our secondary audience is for ages over 25+, as this is a horror film at such a low age rate this will mainly focus on the primary audience range from 15-21.
Media Languages
Media language helped build our
knowledge of creating and visualising an idea and plot for our film. Finding out which Camera Shots worked best was important to get our point across. Using Cinematography helped the
group include varied shots such as Tracking Shot, Point Of View, Close Up, Over
The Shoulder, Long Shot etc. This will help create an intricate view for the
trailer creating a momentum build up with the included editing within the
transactions and music surrounding the trailer. Editing will play a huge part
in the focus of creating transaction fades with sound bridges to understand
dialogue over the dramatic music which will add drama and effect to the build
up to the ending scene that will be a featured key insight to the synopsis, but
not giving to much away. This will include all the different takes that the trailer
will feature but also to hint things to the plot within split seconds if the
audience can pick up on them. Sound will be minimum such as ambient, diegetic,
sound bridge, sound mixing and non-diegetic. This is to create the tension and
upbringing of the trailer throughout the duration it is played for creating key
movement scenes through the film to create the audience engaged in watching the
film/trailer, tension such as doors creaking and sudden noises will keep the
audience off their toes to create the imitation of the being that stalks the
main protagonist.
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